CreateGatewayManagerOptions
Documentation / @discordeno/gateway / CreateGatewayManagerOptions
Interface: CreateGatewayManagerOptions
Defined in: gateway/src/manager.ts:602
Properties
cache?
optional
cache:object
Defined in: gateway/src/manager.ts:685
This managers cache related settings.
requestMembers?
optional
requestMembers:object
requestMembers.enabled?
optional
requestMembers.enabled:boolean
Whether or not request member requests should be cached.
Default
false
compress?
optional
compress:boolean
Defined in: gateway/src/manager.ts:644
Whether incoming payloads are compressed using zlib.
Default
false
connection?
optional
connection:object
Defined in: gateway/src/manager.ts:639
Important data which is used by the manager to connect shards to the gateway.
sessionStartLimit
sessionStartLimit:
object
sessionStartLimit.maxConcurrency
sessionStartLimit.maxConcurrency:
number
sessionStartLimit.remaining
sessionStartLimit.remaining:
number
sessionStartLimit.resetAfter
sessionStartLimit.resetAfter:
number
sessionStartLimit.total
sessionStartLimit.total:
number
shards
shards:
number
url
url:
string
events?
optional
events:ShardEvents
Defined in: gateway/src/manager.ts:683
The events handlers
firstShardId?
optional
firstShardId:number
Defined in: gateway/src/manager.ts:607
Id of the first Shard which should get controlled by this manager.
Default
0
intents?
optional
intents:number
Defined in: gateway/src/manager.ts:651
The calculated intent value of the events which the shard should receive.
Default
0
lastShardId?
optional
lastShardId:number
Defined in: gateway/src/manager.ts:612
Id of the last Shard which should get controlled by this manager.
Default
0
logger?
optional
logger:Pick
<{debug
: (...args
) =>void
;error
: (...args
) =>void
;fatal
: (...args
) =>void
;info
: (...args
) =>void
;log
: (level
, ...args
) =>void
;setDepth
: (level
) =>void
;setLevel
: (level
) =>void
;warn
: (...args
) =>void
; },"debug"
|"info"
|"warn"
|"error"
|"fatal"
>
Defined in: gateway/src/manager.ts:698
The logger that the gateway manager will use.
Default
logger // The logger exported by @discordeno/utils
makePresence()?
optional
makePresence: () =>Promise
<undefined
|BotStatusUpdate
>
Defined in: gateway/src/manager.ts:705
Make the presence for when the bot connects to the gateway
Returns
Promise
<undefined
| BotStatusUpdate
>
Remarks
This function will be called each time a Shard is going to identify
preferSnakeCase?
optional
preferSnakeCase:boolean
Defined in: gateway/src/manager.ts:622
Whether to send the discord packets in snake case form.
Default
false
properties?
optional
properties:object
Defined in: gateway/src/manager.ts:653
Identify properties to use
browser
browser:
string
The "browser" where this shard is running on.
Default
"Discordeno"
device
device:
string
The device on which the shard is running.
Default
"Discordeno"
os
os:
string
Operating system the shard runs on.
Default
"darwin" | "linux" | "windows"
resharding?
optional
resharding:object
Defined in: gateway/src/manager.ts:707
Options related to resharding.
checkInterval
checkInterval:
number
The interval in milliseconds, of how often to check whether resharding is needed and reshard automatically. Set to -1 to disable auto resharding.
Default
28800000 (8 hours)
enabled
enabled:
boolean
Whether or not automated resharding should be enabled.
Default
true
getSessionInfo()?
optional
getSessionInfo: () =>Promise
<{sessionStartLimit
: {maxConcurrency
:number
;remaining
:number
;resetAfter
:number
;total
:number
; };shards
:number
;url
:string
; }>
Handler to get shard count and other session info.
Returns
Promise
<{ sessionStartLimit
: { maxConcurrency
: number
; remaining
: number
; resetAfter
: number
; total
: number
; }; shards
: number
; url
: string
; }>
shardsFullPercentage
shardsFullPercentage:
number
The % of how full a shard is when resharding should be triggered.
Remarks
We use discord recommended shard value to get an approximation of the shard full percentage to compare with this value so the bot may not reshard at the exact percentage provided but may reshard when it is a bit higher than the provided percentage.
For accurate calculation, you may override the checkIfReshardingIsNeeded
function
Default
80 as in 80%
updateGuildsShardId()?
optional
updateGuildsShardId: (guildIds
,shardId
) =>Promise
<void
>
Handler to edit the shard id on any cached guilds.
Parameters
guildIds
string
[]
shardId
number
Returns
Promise
<void
>
shardsPerWorker?
optional
shardsPerWorker:number
Defined in: gateway/src/manager.ts:632
The amount of shards to load per worker.
Default
25
spawnShardDelay?
optional
spawnShardDelay:number
Defined in: gateway/src/manager.ts:617
Delay in milliseconds to wait before spawning next shard. OPTIMAL IS ABOVE 5100. YOU DON'T WANT TO HIT THE RATE LIMIT!!!
Default
5300
token
token:
string
Defined in: gateway/src/manager.ts:671
Bot token which is used to connect to Discord
totalShards?
optional
totalShards:number
Defined in: gateway/src/manager.ts:627
Total amount of shards your bot uses. Useful for zero-downtime updates or resharding.
Default
1
totalWorkers?
optional
totalWorkers:number
Defined in: gateway/src/manager.ts:637
The total amount of workers to use for your bot.
Default
4
transportCompression?
optional
transportCompression:null
|TransportCompression
Defined in: gateway/src/manager.ts:646
What transport compression should be used
url?
optional
url:string
Defined in: gateway/src/manager.ts:676
The URL of the gateway which should be connected to.
Default
"wss://gateway.discord.gg"
version?
optional
version:number
Defined in: gateway/src/manager.ts:681
The gateway version which should be used.
Default
10